FUSE is an award-winning 3D design studio. Our talented artists create precise, photorealistic images and animations that deliver incredible results. The work we produce is used around the world for websites, commercials, print, trade shows, and social media.
Companies of every size trust us to create assets across their various marketing channels. As a result, that trust puts their success in our hands, and each time, we deliver stunning images that leave a lasting impression. We combine passion and precision in a highly-collaborative process to bring your ideas to life.
Alec leads and directs the creative team at FUSE. He’s been the owner for almost 20 years after turning his passion for art and animation into a business. As a visual person, he dedicates his time to reviewing work and providing valuable feedback for animators to improve. His favorite part of the job, he says, is overseeing the incredibly talented artists at the company.
Chris is the Executive Producer at FUSE. He’s been working in the 3D industry since 1998, with a background in computer animation, special effects, and traditional graphic design. Of the wide variety of projects we take on, Chris particularly enjoys the work FUSE does in the medical industry. Though he used to oil paint and sculpt, Chris now spends his free time outside of work painting miniatures for various war games. His favorite artists are Francis Bacon, Bill Sienkiewicz, and Mike Mignola.
Shawn is a 3D artist and project manager and handles data management at FUSE. He began working with FUSE after graduating from the Art Institutes of Minnesota, where he studied 3D animation and received a BA in Computer Science. He has 9 years of professional industry experience. Shawn is in charge of all jobs coming from Zurn, one of our largest manufacturing clients. This work includes tracking project hours, managing work schedules, and maintaining a positive relationship with Zurn.
Favorite project types include ones with technical animations, like assembly animations or blow apart product shots. He’s recently enjoyed working on projects involving particles and other simulations. When not at work, Shawn likes to build things with his hands and is kept busy keeping his two boys entertained with sports, art projects, and spending time at their cabin. Beyond that, he spends time on woodworking projects, like building a tree fort or doing work around his home.
Sam is the director of new business and agency relations at FUSE. In this position, Sam will play an important role in building awareness around FUSE to prospective clients while establishing lasting relationships with local agencies.
With more than five years of experience in sales and agency work, he is excited to showcase his people skills and network with others in the industry. In the past, Sam has worked with industries such as electronics, retail, real estate, medical and manufacturing. He’s most excited about expanding his knowledge and learning more about a wide variety of different industries. Outside of work, he spends his free time boxing, taking photos and experimenting in the kitchen.
Levi Krippner is FUSE’s senior rendering specialist and has 5 years of industry experience. He attended The Art Institutes, where he studied Media Arts and Animation. The projects he enjoys most at FUSE are those that showcase new technologies and products.
Phong has been working in the 3D industry for six years and is a generalist at FUSE, meaning he does a bit of everything. He also leads FUSE’s VR and AR development. Phong attended the Arts Institute International Minnesota, where he studied Media Arts and Animation.
Though he doesn’t have a favorite type of work project, Phong has always enjoyed photorealism, an outlook that lends itself well to what we do at FUSE. Being particularly fond of the technical side of his work, Phong loves projects that both look incredible and are also technically impressive. In personal projects, he leans toward exploring real time art and lately has been designing things for 3D printing.
Rachel is an animator at FUSE, though at work she goes wherever she’s needed, whether that’s rendering, modeling or rigging. Rachel got her start in the 3D industry right here – as a FUSE intern. She attended Northern Michigan University, where she planned to study Microbiology. With some guidance and encouragement from professors in the art department, she switched majors. She received an Art and Design degree with a concentration in Computer Art, which focused on 3D modeling and animation.
Her favorite types of artwork need to satisfy two requirements: there needs to be a story-telling element and it needs to challenge her, which she admits is a double-edged sword. For example, she’ll often come up with concepts without knowing exactly how to bring them to life. Though it can be frustrating, ultimately overcoming these challenges lets her build the creative problem-solving skills and techniques she uses for FUSE projects.
Zak is a 3D Generalist. Though he has experience in all aspects of 3D production, he specializes in lighting, texturing, and photorealistic rendering. Zak is a self-taught 3D artist who relied heavily on YouTube tutorials and other online sources to develop the skills he now uses every day at FUSE.
Always looking to learn and expand that skillset, Zak does a lot of 3D work outside of FUSE. He also enjoys creating traditional art using charcoal or pen, ranging from abstract work to industrial design or landscapes. Favorite art projects of his include anything related to industrial design, science fiction, and environmental design. Much of his 3D work both at FUSE and outside of work is done with Blender, Substance Designer, and ZBrush.
Kit is the writer and website manager at FUSE. She oversees content and SEO for social media, emails, blogs, case studies and more. From writing as a business journalist in Dublin, Ireland, to reporting on government news in Red Wing, Minnesota, she brings a unique approach to all things content. She graduated from Minnesota State University Moorhead with a BS degree in mass communication and a minor in philosophy.