Archive for the
‘3D Industry and Programs’ Category

At FUSE, we're always working on something new. Whether it’s playing around with new programs, trying out techniques, or just working through a cool idea. That's what we're focusing on this week with artist Zak Katara's nature-inspired battlefield animation. He created and rendered the entire animation in Blender using an amazing new add-on. In this post, [...]
Redshift Rendering Software: What is It? We've been asked a lot about the different software our team uses. As a 3D animation studio, the rendering engine we use is particularly important. The FUSE team has used and experimented with a lot of 3D rendering programs over the years, but for our high-quality production work, our [...]
This week we’re taking a look at X-Particles, one of the many programs we use here at FUSE. Artist Shawn Letendre is our resident X-Particles expert, and in this post, he's walking us through the program and a few work pieces. Each of these animations was created using X-Particles. X-Particles and How We Use It For those [...]