Located in the trendy warehouse district in downtown Minneapolis, FUSE Animation has been creating award winning memorable artwork for more than a decade. The FUSE team thrives on creative problem solving and the execution of beautiful 3D images.

Our goal is to not only deliver the best art for our clients but to help them through the creation process. 3D animation, virtual photography and photo real custom illustration are our core strengths. When you hire FUSE you’re hiring a team of perfectionists to make sure your vision is carried out to the finest detail on time and on budget.

Call FUSE.

We create stunning photo-real images and dynamic animation for manufacturing, pharmaceutical, and advertising agencies. Unlike traditional photography and video, we accurately and beautifully display what sets your product apart from the rest. We reveal your product’s most intricate benefits and features with our cutting edge animation and virtual photography.


Alec Syme

President / Senior Creative Director
Founder of Fuse and mastermind behind everything that happens in the studio, Alec is on the bleeding-edge of anything related to rendering & lighting.


Chris Broeska

Executive Producer
The Man Behind the Curtain. Chris creates the strategy for projects, manages clients and artists, and gives the creative direction that helps our work take shape.


Shawn Letendre

Lead Technical Director
Technical genius of the shop. Everything from custom programming, particle or fluid simulations, or just very difficult animation, Shawn gets it done.


Joe Marx

Project Lead / Lead Modeller
Employee of the month so many times that we had to come up with an Employee of the Year award, Joe leads the way in just about anything that needs doing.


Josh Grundmeier

Creative Lead / Rendering TD
Literally a wizard. Josh is master of the rendering domain and expert in all things lighting and color. When it needs to look perfect, he’s the one to call.


Shawn Frueh

Jr Technical Artist / Plugin Developer
Mathematical genius, plug-in guru and caramel enthusiast. Shawn pushes the technical aspects of our software to the limit and if he hits a boundary, he breaks it.


Ben Lodge

3D Generalist
Modeling, Sculpting, Animating, and everything in between. For Ben, no job is too tough, no effect too tricky. If it can be done, he’ll find a way to make it happen.


Levi Krippner

3D Generalist
Levi worked for FUSE as an intern before leaving to hone his skills elsewhere, and now comes back to us with a background in architectural visualisation.